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Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
Chapter 17 - File Objects / File Objects Reference
File Objects Routines


Attaching File Objects to Storage Objects

To read data from or write data to a file object, you must first attach the file object to a storage object. QuickDraw 3D provides routines you can use to get and set the current storage object for a file object.


Subtopics
Q3File_GetStorage
Q3File_SetStorage

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© Apple Computer, Inc.
11 JUL 1996